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F 19 Stealth Fighter - MS-DOS

F 19 Stealth Fighter2.txt F 19 Stealth Fighter The F-19 Stealth Fighter is a combat flight simulator developed and released in 1988 (PC DOS) and 1990 (Amiga and Atari ST) by MicroProse, featuring a fictional American military aircraft. This is a 16-bit remake of the 8-bit Project Stealth Fighter that was released for the Commodore 64 and ZX Spectrum in 1987 - released on the Steam distribution platform in 2015. The F-19 Stealth Fighter was developed prior to the public unveiling in 1988 of the F-117 Nighthawk attack aircraft - which the video game tried to represent - and the MicroProse jet rendering had little resemblance to the actual F-117, including its designation. Instead, game designers relied on the 1986 F-19 kit released by Testors. The critically acclaimed game was preceded by 1991's Night Hawk: F-117A Stealth Fighter 2.0, which offered the player the choice between an old fictional plane design and a new, realistic design. In the game, the player takes on the role of a pilot flying on missions of varying difficulty in four geographical locations: Gaddafi's Libya, Persian Gulf, North Cape and Central Europe. The game can be played under the conditions of a conventional war, a limited war or the Cold War (in the latter, even detection by the enemy can lead to a serious diplomatic incident). The player can choose the appropriate weapons from a wide range of realistic weapons, and the game offers convincing behavior by AI-controlled units such as enemy planes, SAM stations and radar stations. They behave according to the situation - they patrol at first, but start a very aggressive search if the player is detected. Other features of the game include a realistic radar detection system where the player's variable radar signature is visually compared to the energy of incoming radar pulses of different ranges and strengths, as well as different endings appropriate to the outcome of each mission. These include the player rescued by the V-22 Osprey, the Pravdan headline in the newspaper proclaiming the capture of the pilot or outraged ally, or a neutral nation protesting against the destruction of their plane. The list of pilots in the pre-game menu keeps track of the missions, rank, score, and medals awarded to each player. Pilot fatalities are persistent which contributes to the feel of play in an extended campaign.