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Magic Jewelry - Nintendo NES/Famicom

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Magic Jewelry2.txt

History of Magic Jewelry for Nintendo NES

Magic Jewelry is a puzzle game developed by Hwang Shinwei and published by RCM Group in 1990 for the Nintendo Entertainment System (NES). The game was later released in Japan for the Famicom under the name "Honey Peach".

The game features a classic Tetris-style gameplay, where the objective is to match three or more jewels of the same color in a horizontal or vertical line to make them disappear. However, Magic Jewelry introduces a unique mechanic where the jewels fall from the top of the screen and are caught by a wizard's hand, which can move from left to right, allowing the player to strategically place the jewels to make matches.


As mentioned, the gameplay of Magic Jewelry is similar to Tetris, but with a few key differences. The player controls a wizard's hand, which can move horizontally to catch the falling jewels. The player must then maneuver the jewels into a position where they can create a horizontal or vertical line of three or more jewels of the same color. Once a line is formed, the jewels disappear and any jewels above them will fall into the empty space. The game ends when the screen is filled with jewels and there are no more moves left.

Difficulty Levels

Magic Jewelry features three levels of difficulty: Easy, Normal, and Hard. The higher the difficulty level, the faster the jewels fall and the more difficult it is to make matches. Additionally, each level has a set number of jewels that must be matched to advance to the next level.


The game also features power-ups that can help the player clear the board. The first power-up is the "Magic Stick", which can be used to remove a single jewel from the board. The second power-up is the "Magic Bottle", which removes all the jewels of a single color from the board. The third power-up is the "Magic Gem", which removes all jewels in a 3x3 area of the board.


Magic Jewelry was received positively by critics and players alike for its unique gameplay mechanics and challenging puzzles. It was praised for its colorful graphics, catchy music, and addictive gameplay. Although it was not as popular as other puzzle games of the time, such as Tetris and Dr. Mario, it still remains a cult classic among NES fans.

Tips for Playing Magic Jewelry on Nintendo NES

1. Start with the basic mode

If you are new to the game, it is best to start with the basic mode. This mode is easier and will give you a chance to get familiar with the gameplay mechanics.

2. Make use of the hint button

If you get stuck and can't find any matches, you can use the hint button to help you out. The hint button will show you a possible match on the board.

3. Plan your moves ahead

Try to plan your moves ahead to create combos and clear more jewels at once. This will help you earn more points and clear the board faster.

4. Use power-ups wisely

There are power-ups that can help you clear the board faster or earn more points. Use them wisely and at the right time to maximize their benefits.

5. Keep an eye on the timer

The game has a timer that counts down as you play. Try to clear as many jewels as you can before the timer runs out. You can earn extra time by clearing special jewels.

6. Practice makes perfect

Like with any game, practice makes perfect. Keep playing and try to beat your high score. With time, you will get better at the game and be able to clear the board faster.

Rules of Magic Jewelry for Nintendo NES

Magic Jewelry is a puzzle game that was originally released in Japan in 1990. The game was later released in North America for the Nintendo Entertainment System (NES) in 1991. The objective of the game is to match three or more of the same colored jewels horizontally or vertically to score points.


The game is played on a 6x6 grid. Each grid contains jewels of different colors: blue, green, red, yellow, purple, and orange. Players can swap two adjacent jewels by pressing the A button on the controller. Players can move the cursor to the desired jewel and press the A button to swap it with the adjacent jewel in the direction of the cursor. If the swap does not result in a match, the jewels will return to their original position.

The game has two modes of play: single-player and two-player. In the single-player mode, players try to score as many points as possible within a limited amount of time. In the two-player mode, two players take turns trying to score points. The player with the most points at the end of the game wins.


Players can score points by matching three or more of the same colored jewels horizontally or vertically. The more jewels matched, the higher the score. The game also features special jewels that can be used to score even more points:

Game Over

The game ends when the time limit is reached or when the jewels reach the top of the grid. If the jewels reach the top of the grid, the player loses the game. If the time limit is reached, the game ends and the player with the highest score wins.

That's a brief overview of the rules of Magic Jewelry for Nintendo NES. With its simple gameplay and colorful graphics, Magic Jewelry is a fun and addictive puzzle game that is sure to keep you entertained for hours.