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CIMA: The Enemy is a role-playing game released in 2003 for the Game Boy Advance. The game places players in a fantasy world where the main objective is to explore various environments, battle enemies, and complete quests to progress the storyline. Players control a party of characters, each with unique abilities, as they navigate dungeons and interact with NPCs.

The pace of the game balances exploration with turn-based combat sequences, allowing players to strategize during battles. A notable mechanic in CIMA: The Enemy is the combination of character growth through experience points and the management of equipment and items, which affects combat effectiveness and survival.

What sets this RPG apart is its blend of traditional role-playing elements with an emphasis on tactical positioning during fights. The game also incorporates an unusual idea of multiple party members influencing battle outcomes, requiring players to consider team composition carefully. The pixel art style and detailed environments contribute to its distinct visual identity on the Game Boy Advance platform.