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Fire Emblem is a tactical RPG released in 2003 for the Game Boy Advance. The game focuses on strategic, turn-based combat where players command a team of characters across grid-based battlefields. Each move requires planning and careful consideration, as character positioning and class abilities heavily influence the outcome of encounters.

The main objective of Fire Emblem is to guide a group of heroes through a series of interconnected battles, progressing through the story while managing resources and character development. The game features a unique permadeath mechanic, meaning that characters who fall in battle are permanently lost, adding a layer of tension and consequence to every decision made during gameplay.

A distinctive aspect of Fire Emblem is its emphasis on character relationships and support systems, which can affect combat performance and narrative outcomes. This element, combined with strategic depth and intricate world-building, sets the game apart within the RPG genre on the Game Boy Advance platform.