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Mega Man Battle Network is an RPG released in 2001 for the Game Boy Advance. The game combines traditional role-playing elements with real-time tactical combat set within a digital world. Players take on the role of Lan Hikari and his NetNavi, MegaMan.EXE, navigating both the real and cyber worlds to prevent cybercrime and resolve various network-based threats.
The main objective revolves around exploring interconnected networks, battling viruses, and collecting Battle Chips to customize MegaMan.EXE's abilities. The gameplay features a unique grid-based battle system where players move their character in real-time while selecting attack commands, requiring quick thinking and strategy. This pace blends action and planning, creating a dynamic combat experience.
Distinctive to the game is its fusion of RPG mechanics with real-time tactical battles, alongside the concept of a digital avatar fighting within a network. This unusual idea sets it apart from typical RPGs by merging story-driven exploration with a cybernetic combat environment, emphasizing both strategy and timing in gameplay.