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Pollux is a classic 1982 shooter game developed for the Arcade Machine platform. The main objective in Pollux is to navigate a spacecraft through various enemy-filled levels, shooting down hostile targets to progress. Players must survive waves of enemies while avoiding obstacles and projectiles, focusing on precision and timing to advance.
The game's pace is steady, combining reflex-based shooting with strategic movement. A unique mechanic in Pollux is the use of dual weapon systems that players can switch between, allowing different firing patterns to tackle enemies more effectively. This mechanic adds a layer of tactical decision-making uncommon in early 1980s shooters.
Pollux stands out for its distinctive pixel art style and its incorporation of multi-directional shooting, which was innovative for its time. The game’s unusual idea of blending fast enemy waves with a versatile shooting approach makes it a notable title in the shooter genre on the Arcade Machine platform.