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Psychosis is a shooter game released in 1990 for the TurboGrafx-16 and later adapted for PC. The main objective in this game is to navigate through surreal and abstract levels, shooting enemies to survive and progress. Players control a small ship or character, avoiding obstacles and defeating waves of foes in a fast-paced environment typical of classic shoot 'em ups.
The pace of Psychosis is brisk, requiring quick reflexes and precise movements to dodge incoming attacks. Its unique mechanic involves shifting between different planes or dimensions within the level, adding a strategic layer to the traditional side-scrolling shooter gameplay. This mechanic challenges the player to adapt quickly to changing perspectives and enemy patterns.
One distinctive feature of Psychosis is its unusual and psychedelic visual style, which sets it apart from more conventional shooters of its era. The game's abstract design and layered backgrounds contribute to an immersive, almost dreamlike experience, making Psychosis a notable entry in the TurboGrafx-16 shooter genre.