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Street Fighter Zero CPS Changer is a 1996 fighting game designed for the Arcade machine platform. This title belongs to the GBC fighting game genre, emphasizing fast-paced, strategic combat between diverse characters. Players engage in one-on-one battles, aiming to deplete their opponent’s health bar to win rounds and ultimately claim victory in the match.
The main objective in Street Fighter Zero CPS Changer is to defeat opponents using a combination of punches, kicks, and special moves. The gameplay pace is dynamic and brisk, requiring quick reflexes and precise timing to execute combos and counterattacks effectively. Each fight demands both offense and defense skills to outmatch the opponent.
This arcade fighting game introduces a unique mechanic that allows players to perform custom combos and chain attacks fluidly. An unusual idea within the game is its "CPS Changer" system, which modifies game speed and difficulty settings, providing tailored challenges. The distinctive roster of fighters with varied martial arts styles adds depth and replayability to the gameplay experience.