No comments yet. Be the first!
Shackled is a 1986 fighting game designed for the Arcade Machine platform. The main objective in this game is to defeat a series of opponents in one-on-one combat, progressing through increasingly challenging fights. Players must master timing, blocking, and striking techniques to advance through the stages.
The pace of Shackled is moderately fast, requiring quick reflexes and strategic moves to outmaneuver opponents. A unique mechanic in this fighting game is the “shackling” feature, where players can temporarily restrict their opponent’s movements, adding a tactical layer beyond typical punches and kicks.
What sets Shackled apart is its unusual idea of incorporating physical restraints as part of the combat system, creating a distinctive fighting experience. This gameplay element encourages players to balance offensive and defensive strategies, making it a notable title among 1980s arcade fighting games.