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Sheep is a puzzle game released for the Game Boy Advance in 2000. The primary objective of the game involves herding sheep to a designated area by controlling a border collie. Players must navigate various obstacles and terrain to guide the flock safely, making strategic use of the dog's abilities to influence sheep movement.
The gameplay unfolds at a moderate pace, requiring thoughtful planning rather than quick reflexes. Each level presents unique challenges that increase in complexity, encouraging players to carefully consider their approach. The core mechanic revolves around the interaction between the dog and sheep, where the player's positioning affects the animals' behavior.
A distinctive feature of Sheep is its focus on animal herding as a puzzle element, which is relatively uncommon in the genre. This unusual idea combines tactical movement with puzzle-solving, creating an engaging experience that emphasizes control and patience. The game’s visual style and level design support this mechanic by providing varied environments and obstacles.