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Shockman is a 1991 platformer released for the TurboGrafx-16 and PC, blending action and exploration in a futuristic setting. The main objective involves navigating through various levels filled with enemies and obstacles, using a combination of jumping and shooting mechanics to defeat foes and progress.
The pace of Shockman is moderately fast, requiring players to react quickly to enemy patterns and environmental hazards. A unique mechanic in the game is the ability to acquire different powered suits that enhance the protagonist's abilities, such as increased attack power or defense, adding a strategic layer to the platforming action.
Shockman stands out for its fusion of platforming and shooting elements, combined with a futuristic sci-fi theme uncommon in early 90s platformers. The game also includes a variety of level designs that encourage exploration beyond straightforward progression, making it distinctive among TurboGrafx-16 titles.