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Spirits & Spells is a role-playing game (RPG) released in 2003 for the Game Boy Advance. The game centers around the main objective of exploring various environments, battling enemies, and collecting spirits to aid in progressing through the story. Players navigate through a fantasy world, completing quests and uncovering secrets to advance the narrative.

The gameplay pace is moderately steady, combining exploration with turn-based combat encounters. Unique to Spirits & Spells is the mechanic of capturing and utilizing spirits, which can be summoned during battles to provide strategic advantages. This adds a layer of depth to the combat system, encouraging players to experiment with different spirit combinations.

One unusual idea in the game is the integration of spirit collection directly into the RPG framework, blending traditional elements with creature-based mechanics. The game's distinctive feature lies in its spirit summoning system, which influences both combat tactics and character progression, setting it apart from standard RPGs on the Game Boy Advance platform.