'Zoo' � Retro Gaming Online

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Zoo is a puzzle game released in 2002 for the Game Boy Advance. The primary objective involves carefully arranging animal-themed tiles on a grid to clear them from the board. Players must strategically match and align the tiles to progress through increasingly challenging levels.

The game features a deliberate pace, encouraging thoughtful moves rather than fast reflexes. Its unique mechanic centers around the interaction of different animal tiles, where matching specific patterns triggers tile clearance. This system requires players to plan several steps ahead to maximize their efficiency and avoid running out of moves.

One distinctive aspect of Zoo is its thematic use of animal icons as puzzle pieces, giving the game a charming visual identity uncommon in typical tile-matching titles. The combination of strategic placement and animal motifs creates an engaging puzzle experience that emphasizes logic and pattern recognition.