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Advance Wars is a turn-based strategy game released in 2001 for the Game Boy Advance. Players command an army on grid-based maps, aiming to defeat enemy forces through tactical unit movement and resource management. The main objective is to capture the opponent's headquarters or eliminate their units to claim victory.
The game features a deliberate and methodical pace, requiring thoughtful planning each turn. Players must balance offense and defense while utilizing diverse unit types, such as infantry, tanks, and artillery, each with unique strengths and weaknesses. Advance Wars introduces a distinctive Commanding Officer (CO) system, where each CO has special abilities that can influence battles, adding an extra strategic layer.
Advance Wars stands out with its clear visual style and accessible mechanics that encourage deep tactical thinking. The blend of turn-based gameplay with CO powers creates dynamic encounters, making each match unique. Its compact format on the Game Boy Advance offers strategic depth in a portable experience.