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Aladdin is a platformer released in 1994 for the Nintendo NES. The game follows the adventures of the titular character as he navigates through various levels inspired by the classic Arabian Nights tale. Players control Aladdin, whose main objective is to progress through stages filled with enemies, obstacles, and collectibles while aiming to rescue Princess Jasmine and thwart the plans of the villainous Jafar.
The pace of the game is moderately brisk, requiring precise timing for jumps and attacks. A unique mechanic in Aladdin is the use of a scimitar as the primary weapon, allowing players to engage enemies with a combination of melee strikes and quick movements. Additionally, the game incorporates platforming challenges that demand careful navigation through diverse environments such as marketplaces, palaces, and desert landscapes.
One distinctive feature of Aladdin on the NES is its attempt to capture the essence of the animated film through sprite design and level themes, all within the constraints of the hardware. The game blends straightforward platforming with moments that require strategy and timing, making it a notable entry in the platform genre for its era.