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Amida is a puzzle game released for the Game Boy in 1991. The game revolves around the traditional Japanese "Amida Kuji" or ladder lottery concept, integrating this cultural element into its gameplay mechanics. Players are tasked with navigating through a series of vertical lines connected by horizontal rungs, aiming to trace a path from top to bottom correctly.
The main objective is to deduce the correct route by following the intersecting lines without making a wrong turn. The game's pace is methodical, encouraging thoughtful observation and logical deduction rather than fast reflexes. Each level presents a new arrangement, requiring players to carefully analyze the ladder structure to reach the goal.
A distinctive feature of Amida is its use of the Amida Kuji system as the core puzzle mechanic, which is uncommon in video games. This unusual idea combines cultural tradition with interactive problem-solving, making it a unique entry in the puzzle genre on the Game Boy platform.