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Amidar is a maze game released in 1982 for the Atari 2600 platform. The main objective in Amidar is to navigate a grid-like maze, filling in sections by moving along their edges while avoiding enemies. Players aim to capture all areas of the maze to progress through increasingly challenging levels.
The game features a moderate pace, requiring both quick reflexes and strategic planning to outmaneuver chasing foes. A unique mechanic in Amidar is the ability to fill in maze sections by completing loops around them, which differs from typical maze games that focus on simple navigation or item collection.
Amidar’s unusual idea lies in blending maze traversal with a pattern-filling task, creating an engaging balance of offense and defense. The distinctive design and gameplay make Amidar Atari 2600 a notable example of early maze games, emphasizing both timing and spatial awareness.