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Asteroids & Missile Command for the Game Boy (1992) is an arcade-style game that combines two classic arcade experiences into one cartridge. Players switch between defending their bases from incoming missiles and asteroids and navigating their spaceship to destroy space rocks.
The main objective is to protect cities by intercepting missiles in the Missile Command segment, while in the Asteroids portion, the goal is to clear the screen of asteroids and avoid collisions. The game's pace varies between intense missile defense sequences and more methodical spaceship control challenges.
A unique mechanic in this title is the dual gameplay modes that alternate between offense and defense, offering varied challenges within a single game. Its unusual idea lies in merging two distinct arcade classics, providing a distinctive blend of strategy and reflex-based gameplay on a handheld platform.