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Break In is a sports game released in 1990 for the TurboGrafx-16 and PC platforms. The main objective of the game revolves around playing billiards, where players compete to pocket balls in various modes. The gameplay follows traditional pool rules, offering a realistic cue sports experience on early console and computer hardware.
The pace of Break In is deliberate and strategic, requiring players to plan shots carefully rather than relying on fast reflexes. A unique mechanic in the game is the inclusion of multiple billiard variants, allowing users to choose different game types such as eight-ball and nine-ball. This variety adds depth and replayability uncommon in many sports titles of the era.
One distinctive feature of Break In is its attempt to simulate real physics for ball movement, enhancing immersion on the TurboGrafx-16 and PC. The game’s focus on cue sports marks it as a notable entry among 1990 sports games, appealing to fans of billiards and precision-based gameplay.