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Catrap is a puzzle game released in 1990 for the Game Boy. The game challenges players to navigate a series of grid-based levels by moving a cat character through obstacles to reach the exit. The main objective is to clear each stage by solving the spatial puzzles presented, often requiring careful planning and timing.
The pace of Catrap is methodical, encouraging players to think through their moves rather than rely on quick reflexes. A unique mechanic involves the ability to push blocks and avoid traps, which players must use strategically to create paths or eliminate threats. Each level is designed to test logic and problem-solving skills progressively.
What sets Catrap apart is its minimalistic design paired with intricate puzzle layouts. The game’s straightforward visual style focuses attention on the puzzle itself, making it distinctive among early handheld puzzle titles. Its combination of simple controls and challenging puzzles offers a clear and engaging experience for puzzle enthusiasts.