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Centipede for the Game Boy, released in 1992, is an arcade game that challenges players to fend off a descending centipede across a segmented field. The main objective is to shoot the centipede segments, mushrooms, and other insects before the centipede reaches the bottom of the screen or the player’s character is hit.
The gameplay pace is fast and continuously escalating, requiring quick reflexes and strategic positioning. The unique mechanic involves the centipede splitting into smaller segments each time it is hit, increasing the number of targets and complexity. Mushrooms act as obstacles that alter the centipede's path, adding an extra layer of strategy.
Centipede features a distinctive vertical playfield with a free-moving shooter at the bottom, allowing movement in all directions, which was unusual for arcade shooters of its time. This combination of simple controls and escalating difficulty creates an engaging arcade experience focused on survival and precision targeting.