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Columns Crown is a puzzle game released in 2001 for the Game Boy Advance. The gameplay revolves around matching vertical, horizontal, or diagonal lines of three or more jewels to clear them from the screen. The main objective is to prevent the stack of falling jewels from reaching the top of the playfield, which ends the game.
The pace of Columns Crown gradually increases as the player progresses, requiring quicker thinking and faster reactions. A unique mechanic in the game is the ability to cycle the order of the falling jewels before they land, allowing for strategic placement and combo creation. This mechanic adds depth beyond simple matching, encouraging players to plan several moves ahead.
One distinctive element of Columns Crown is its visually colorful and clean jewel designs, which enhance clarity during fast-paced play. The game also incorporates a crown-themed motif, which sets it apart from other puzzle titles by adding a subtle regal atmosphere to the gameplay experience.