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Cracked is a puzzle game released for the Atari 7800 in 1990. This title challenges players to solve intricate tile-based puzzles under time pressure. The main objective is to rearrange or manipulate pieces on the board to form a complete, unbroken pattern before the timer runs out, emphasizing strategic thinking and quick decision-making.
The game's pace is moderately fast, requiring players to act swiftly while maintaining careful planning. A unique mechanic in Cracked involves tiles that can shift or rotate in specific ways, adding complexity beyond simple matching. This mechanic demands spatial awareness and pattern recognition, setting it apart from typical tile puzzles of its era.
What makes Cracked Atari 7800 distinctive is its blend of time constraints with a steadily increasing difficulty curve, keeping players engaged as puzzles become more challenging. The game's unusual idea lies in combining puzzle solving with an arcade-style timer, which was less common in early 90s puzzle games on consoles like the Atari 7800.