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Crazy Climber is an action game released in 1985 for the Nintendo NES. The main objective is to scale towering skyscrapers while avoiding various obstacles and hazards. Players control a climber as they ascend the building, aiming to reach the top without falling or being knocked off by falling objects and enemies.

The pace of the game is steady but challenging, requiring precise timing and quick reflexes. The unique mechanic involves using two joystick controls to simulate the climber's hand movements, creating a sense of physical coordination between left and right hand actions. This dual-control scheme sets it apart from more straightforward platformers of its time.

Crazy Climber's unusual idea lies in its vertical climbing gameplay, focusing on upward movement rather than horizontal or exploration-based progress. A distinctive feature of the game is its multi-stage buildings, each with increasing difficulty and different types of obstacles, enhancing replayability and player engagement.