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Crazy Climber on the Wonderswan (1999) is an arcade game centered around scaling towering buildings while avoiding various hazards. The main objective is to reach the top of each skyscraper by controlling the climber’s left and right hands independently, which requires precise timing and coordination.
The game maintains a fast pace as obstacles such as falling objects, birds, and open windows challenge the player’s progress. The unique mechanic involves using two separate controls for each hand, creating a distinct gameplay experience focused on multitasking and rhythm. Players must react quickly to environmental dangers that appear unpredictably on their ascent.
An unusual aspect of Crazy Climber is its vertical scrolling format combined with the dual-hand climbing control, which was innovative for its time. The game’s distinctive feature lies in its tension-building design, where a misstep can cause the climber to fall, forcing players to start over or lose progress, emphasizing skill and concentration throughout the climb.