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Croc is an action game released in 1998 for the Game Boy Color. Players control Croc, a small green crocodile, navigating through various levels filled with enemies and obstacles. The main objective is to rescue Croc's kidnapped friends by exploring different environments, collecting items, and defeating foes.
The gameplay maintains a steady pace, mixing platforming challenges with combat sequences. A unique mechanic in Croc involves the character's ability to jump, tail whip enemies, and interact with the environment in ways that combine both agility and attack strategies. This mechanic adds depth to the traditional side-scrolling action format.
What sets Croc apart is its colorful and detailed pixel art, designed specifically for the Game Boy Color's limited hardware. The game features varied level designs that keep the exploration engaging, and its blend of smooth controls with inventive enemy types presents an unusual idea for an action game on a handheld platform during its time.