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Defender II is a shooter game released in 1987 for the Nintendo NES platform. The core objective revolves around defending humanoids from waves of alien attackers while navigating a horizontally scrolling landscape. Players must prevent enemies from abducting humans, as losing all the inhabitants results in game over.
The pace of the game is fast and intense, requiring quick reflexes and strategic movement across the screen. Its unique mechanic involves the player's ability to warp instantly to different screen sections, enabling swift responses to multiple threats. This teleportation feature adds a layer of tactical depth uncommon in other shooters of the era.
An unusual idea present in Defender II is the rescue element tied directly to the gameplay, where saving humans is as important as destroying enemies. The game’s distinctive blend of action and rescue missions creates a dynamic experience that balances offense and protection within a single continuous stage.