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Desert Commander is a strategy game released for the Nintendo NES in 1989. The game places players in command of military units on a desert battlefield, with the main objective being to outmaneuver and defeat the opposing forces through tactical decisions. Each mission requires careful planning and positioning of troops such as infantry, tanks, and artillery.
The gameplay pace in Desert Commander is methodical, encouraging players to think several moves ahead rather than relying on rapid action. A unique mechanic involves the terrain's influence on movement and combat effectiveness, where desert conditions impact unit speed and attack range. This adds a strategic layer that requires adapting tactics based on the battlefield environment.
One unusual idea in Desert Commander is the inclusion of a morale system that affects unit performance during combat. Additionally, the game features a distinctive top-down map view that clearly displays unit positions and terrain features, allowing players to plan their strategies with precision. These elements combine to create an engaging strategic experience on the NES platform.