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Dragon Quest III: Soshite Densetsu e for the Game Boy Color, released in 1996, is a classic role-playing game (RPG) focused on adventure and character progression. The main objective involves assembling a party of heroes to defeat the evil Baramos and save the kingdom. Players explore towns, dungeons, and wilderness areas while engaging in turn-based battles.
The game’s pace balances exploration with strategic combat, encouraging careful planning and resource management. A unique mechanic allows players to customize their party by choosing character classes, each with distinct abilities, which influences battle tactics and story progression. This class system adds depth to character development and replayability.
An unusual idea in Dragon Quest III is the inclusion of a day-night cycle affecting events and enemy encounters. Additionally, the game features a distinctive narrative approach, framing the protagonist as the hero of legend, which enhances immersion. This blend of storytelling and gameplay mechanics makes the RPG experience memorable on the Game Boy Color platform.