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Dragon Slayer I is an RPG released in 1990 for the Game Boy. The game centers around exploring dungeons and battling monsters to progress through a fantasy world. Players control a hero who must navigate various labyrinths to complete quests and defeat powerful foes.
The main objective is to gather items, gain experience, and ultimately confront the game's final challenges. The pace of the game is methodical, requiring careful exploration and strategic turn-based combat. Progression involves leveling up and improving the character's abilities over time.
A distinctive mechanic in Dragon Slayer I is its focus on resource management within limited inventory space, which adds a layer of tactical decision-making. The game also features an unusual idea for its time by blending dungeon crawling with RPG elements on a handheld platform, offering an immersive experience in a compact format.