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Exchanger is a puzzle game released in 1991 for the Game Boy. The game's main objective revolves around swapping colored blocks to align them in specific patterns or sequences, which then clears the blocks from the screen. Players must strategically plan their moves to prevent the blocks from stacking up and reaching the top of the play area, which would end the game.

The pace of Exchanger gradually increases as new blocks continuously appear, requiring quick thinking and timely exchanges to maintain control. A unique mechanic in the game is the ability to swap adjacent blocks rather than just matching them, which introduces an additional strategic layer beyond typical matching puzzles.

One distinctive aspect of Exchanger is its focus on block swapping rather than direct line matching, which challenges players to anticipate the consequences of their moves over several turns. This unusual idea enhances the complexity without overwhelming new players, making it a thoughtful puzzle experience on the portable Game Boy platform.