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F-22 Interceptor is a 1992 flight game developed for the Sega Mega Drive. Players pilot the advanced F-22 fighter jet with the main objective of completing various air combat missions and maintaining air superiority. The game features a variety of scenarios, including dogfights and bombing runs, that emphasize precision flying and tactical engagement.
The pace of F-22 Interceptor is moderately fast, blending moments of intense aerial combat with strategic navigation. Its unique mechanic involves managing the jet’s radar and weapon systems in real-time, requiring players to balance offensive and defensive maneuvers carefully. This adds a layer of simulation complexity uncommon in many contemporaneous flight games.
One distinctive aspect of this 1992 Sega Mega Drive flight game is its attempt to replicate the experience of piloting a stealth fighter with relatively detailed cockpit instrumentation for its time. The game’s unusual idea lies in combining arcade-style controls with simulation elements, appealing to fans of both genres. F-22 Interceptor remains a notable title within the Sega Mega Drive flight game library.