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Fire Emblem: The Sacred Stones is a tactical role-playing game released in 2005 for the Game Boy Advance. The game focuses on strategic turn-based combat where players control a team of characters on grid-based maps. Each character has unique classes and abilities that influence movement and attack options.
The main objective is to navigate through various battlefields to defeat enemy forces and progress the story. Players must carefully plan their moves to protect weaker units and exploit enemy weaknesses. The pace of the game is deliberate, requiring thoughtful decision-making rather than fast reflexes.
A distinctive mechanic in Fire Emblem: The Sacred Stones is the weapon triangle system, which adds an extra layer of strategy by assigning strengths and weaknesses between sword, axe, and lance weapons. Additionally, the game features branching class promotions, allowing characters to develop in different ways based on player choices, enhancing replayability and customization.