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King of Fighters: The Heat of Battle is a fighting game released in 1995 for the Game Boy platform. This title features a roster of characters from the popular King of Fighters series, focusing on one-on-one combat matches where players aim to defeat their opponents to progress.
The main objective in the game is to win battles against various fighters by depleting their health bars through a combination of punches, kicks, and special moves. The pace of the game is relatively fast, encouraging quick reflexes and strategic use of attacks. Unlike many traditional fighting games, it adapts controls for the limited Game Boy button layout, making maneuvering and executing combos a unique challenge.
A distinctive aspect of King of Fighters: The Heat of Battle is its implementation of tag-team mechanics within the constraints of a handheld system. Players can switch between characters during fights, adding a layer of strategy uncommon for portable fighting games of its time. The game’s pixel art and sound design also reflect the technical limitations of the Game Boy while striving to maintain the series' competitive feel.