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Klax for the Game Boy Color is a 1999 puzzle game that challenges players to arrange colored tiles as they slide down a conveyor belt. The main objective is to catch and stack tiles to create horizontal, vertical, or diagonal lines of matching colors. Successfully lining up tiles clears them from the screen, preventing the conveyor from overflowing.
The game's pace gradually accelerates, requiring quick thinking and precise timing. A unique mechanic involves carefully selecting which tiles to catch and place to form combos, adding a strategic layer beyond simple matching. This mechanic distinguishes Klax from other tile-matching puzzles of its era.
Klax's unusual idea lies in combining real-time tile catching with pattern formation, blending reflexes and planning. Its distinctive conveyor belt system and tile stacking create a dynamic puzzle experience tailored for the handheld Game Boy Color platform.