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Korodice is a puzzle game released in 1990 for the Game Boy platform. The core gameplay revolves around solving intricate puzzles by strategically matching and arranging dice-like pieces within a confined grid. The main objective is to clear levels by correctly aligning these pieces according to specific rules that increase in complexity as the game progresses.
The game's pace is methodical, encouraging players to carefully analyze each move rather than rushing. A unique mechanic in Korodice is the use of multi-sided dice shapes that must be rotated and positioned precisely, adding a spatial reasoning element uncommon in many puzzle games of its time. This mechanic challenges players to think several steps ahead, making each decision critical to progressing.
Korodice stands out due to its unusual concept of combining traditional dice elements with grid-based logic puzzles, creating a distinctive blend that requires both strategic planning and spatial awareness. Its minimalist presentation and focused gameplay make it a clear example of early handheld puzzle design.