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Master Of Monsters is a 1991 strategy game for the Sega Mega Drive that combines tactical combat with resource management. Players assume control over various monsters and commanders, aiming to conquer territories on a hex-based map. The main objective involves capturing enemy bases and defeating opposing forces to secure dominance over the game world.
The gameplay pace is methodical, requiring careful planning and foresight to outmaneuver opponents. A unique mechanic in Master Of Monsters is the ability to summon and control diverse monster units, each with distinct abilities and movement patterns. This adds a layer of depth to strategic decisions, as players must balance offense, defense, and resource allocation.
One distinctive aspect of this Sega Mega Drive strategy game is its blend of fantasy elements with turn-based tactics, creating an immersive experience that challenges players to think critically. Master Of Monsters stands out for its detailed unit management and the importance of terrain in combat outcomes, making it a noteworthy title in early 1990s strategy gaming.