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Metal Walker is a 1997 RPG for the Game Boy Color that combines exploration with strategic combat. Players control a customizable robot navigating through various environments to collect powerful metals and upgrade abilities. The main objective centers on defeating enemies and bosses by exploiting elemental weaknesses and managing limited resources.
The game features a turn-based battle system with a unique mechanic where the robot can physically move around the battlefield grid, influencing attack range and defense. This spatial element adds a layer of tactical decision-making uncommon in traditional RPGs of the era. The pace balances exploration and combat, encouraging thoughtful planning rather than rapid action.
Distinctive to Metal Walker is its focus on robot customization through metal collection, allowing players to tailor their abilities and strategy. This unusual idea blends RPG progression with tactical positioning on the Game Boy Color platform, distinguishing it within the GBC RPG genre.