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Metroid is an action game released in 1986 for the Nintendo NES. Players take on the role of Samus Aran, a bounty hunter exploring the planet Zebes to retrieve stolen Metroid organisms and defeat the Space Pirates. The game focuses on exploration, combat, and acquiring power-ups that enable access to new areas, encouraging a non-linear progression.
The main objective is to navigate through interconnected environments, overcoming enemies and obstacles while uncovering secrets and upgrades. The pace is deliberate, blending exploration with occasional intense combat sequences. Players must carefully map the terrain and manage resources to survive.
Metroid's unique mechanic lies in its open-world design combined with the gradual unlocking of abilities such as the Morph Ball and missile upgrades. This approach fosters a sense of discovery and strategic planning. The game’s atmospheric setting and minimal guidance contribute to its distinctive, immersive experience.