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Monster Maker 2 is a simulation game released in 1993 for the Game Boy platform. Players engage in creating and managing various monsters by training and evolving them through different stages. The main objective revolves around nurturing these creatures to prepare them for battles and challenges within the game world.
The gameplay unfolds at a moderate pace, allowing players to carefully plan and execute their monster training strategies. A unique mechanic involves the genetic combination and evolution of monsters, which influences their abilities and appearance. This system requires thoughtful decision-making to optimize the monsters' potential for combat scenarios.
One distinctive feature of Monster Maker 2 is its focus on monster customization through simulation rather than direct action gameplay. The unusual idea of blending breeding, training, and battling in a portable format offers an engaging experience for players interested in creature development. This approach sets it apart from typical handheld titles of the early 1990s.