No comments yet. Be the first!
Mousetrap Hotel is a puzzle game released in 1993 for the Game Boy. The primary objective is to navigate through a hotel filled with various traps and obstacles to reach the exit on each level. Players must carefully plan their moves to avoid hazards and solve spatial puzzles, progressing through increasingly challenging stages.
The game's pace is methodical, requiring deliberate thinking rather than quick reflexes. A unique mechanic in Mousetrap Hotel involves manipulating environmental elements such as doors, switches, and movable objects to clear paths or disable traps. This interaction with the hotel’s layout encourages strategic problem-solving and experimentation.
What sets Mousetrap Hotel apart is its unusual theme of navigating a hotel designed as a maze of traps, blending a familiar setting with inventive puzzle design. The combination of classic puzzle gameplay with this distinctive premise creates a thoughtful experience focused on logic and careful planning.