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Ms. Pac-Man for the Game Boy (1993) is an arcade-style maze game where players navigate Ms. Pac-Man through a series of intricate labyrinths. The main objective is to eat all the pellets in each maze while avoiding four ghost enemies that chase the player. Clearing all pellets advances the player to the next level.
The game’s pace is moderately fast, requiring quick reflexes and strategic movement to evade ghosts. Unlike the original, this version introduces slightly altered maze layouts, which demand adaptive pathfinding skills. The unique mechanic involves power pellets that temporarily turn ghosts blue, allowing Ms. Pac-Man to eat them for bonus points.
A distinctive feature of Ms. Pac-Man is its non-linear ghost movement patterns, creating unpredictable challenges. The game also includes fruit bonuses that appear intermittently, adding an extra layer of scoring strategy. Overall, it combines classic arcade gameplay with subtle variations to maintain player engagement.