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Necromancer is a 1988 RPG game released for the TurboGrafx-16 and PC platforms. The game places players in a dark fantasy world where the main objective is to master the art of necromancy by summoning and controlling undead creatures to defeat enemies and complete quests. Players navigate through various dungeons and hostile environments, collecting magical items and spells to increase their power.
The pace of Necromancer is methodical, requiring strategic planning during battles. A unique mechanic in this game is the player’s ability to summon different types of undead minions, which adds a tactical layer to combat. This summoning system distinguishes it from other RPGs of the same era by focusing on managing an army of creatures rather than direct combat alone.
Another unusual idea in Necromancer is the emphasis on dark magic and the ethical choices involved in using necromancy. The game’s atmosphere is enhanced by its eerie visuals and sound design, making it a distinctive title among TurboGrafx-16 RPGs. As a classic 1988 RPG for the platform, it offers a niche experience centered around the theme of death and magic.