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Pang is a puzzle game released for the Game Boy in 1990. The main objective of the game is to pop all the bouncing balloons on the screen by shooting them with a harpoon-like weapon. Players must carefully time their shots to split larger balloons into smaller ones until all are eliminated.

The game's pace is moderately fast, requiring quick reflexes and strategic positioning to avoid contact with the balloons, which can move unpredictably. Each level increases in difficulty by introducing more balloons or faster movements, demanding both precision and timing from the player.

A unique mechanic in Pang involves the way balloons split into smaller versions when hit, creating a chain reaction that adds complexity to the gameplay. An unusual idea in this title is the use of a simple yet challenging premise—balloon popping—combined with a platform setting. The distinctive feature of Pang is its minimalistic design paired with engaging, progressively challenging stages, making it a classic puzzle experience on the Game Boy.