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Paperboy for the Game Boy Color is a 1999 arcade game that places players in the role of a newspaper delivery boy. The main objective is to deliver newspapers to subscribers' houses while avoiding various obstacles along the route. Each successful delivery increases the player’s score, while missed or broken windows result in penalties.
The gameplay features a fast-paced, side-scrolling format where timing and precision are crucial. Players navigate a bike through suburban streets filled with hazards such as dogs, cars, and pedestrians. The pace steadily increases, challenging players to maintain control and accuracy under pressure.
A unique mechanic of Paperboy GBC is the ability to throw newspapers at targets to score bonus points or clear obstacles. This adds an element of skill and strategy uncommon in typical arcade games. The unusual idea of simulating newspaper delivery as a game theme creates a distinctive experience that stands out among other 1999 Game Boy Color titles.