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Polarium Advance is a puzzle game released in 2005 for the Game Boy Advance. The main objective of the game is to clear black-and-white tiles on a grid by drawing lines that flip the color of the tiles. Players must carefully plan their moves to create continuous lines of a single color, which then disappear from the board.
The gameplay pace is generally calm but can become more intense as levels introduce more complex tile patterns and tighter time constraints. A unique mechanic in Polarium Advance is the use of a stylus to draw lines directly on the screen, providing a tactile and precise method to solve puzzles. This line-drawing mechanic differentiates it from traditional match-three or tile-swapping puzzles.
One unusual idea in the game is the way it uses color inversion as a core puzzle element, requiring players to think about how flipping tiles affects the entire grid. Additionally, the minimalist black-and-white aesthetic gives the game a distinctive look that focuses attention on puzzle-solving rather than flashy graphics or animations.