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Quarth is a puzzle game released in 1990 for the Game Boy. The core gameplay involves shooting blocks to complete rectangles or squares, which then disappear from the screen. Players must strategically place these shapes to clear the board and prevent it from filling up, maintaining control as the pace gradually increases.
The main objective is to clear as many blocks as possible by forming defined geometric shapes, with the challenge intensifying as the game progresses. Unlike traditional block-matching puzzles, Quarth integrates a shooting mechanic where players fire blocks from the bottom of the screen to complete shapes at the top, combining elements of both shooter and puzzle genres.
A distinctive feature of Quarth is its blend of shooting and puzzle-solving, requiring players to think spatially and act quickly. This unique approach creates a gameplay experience that balances planning with reflexes, setting it apart from more conventional puzzle titles on the Game Boy platform.