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Quarth is a puzzle game released for the Nintendo NES in 1990. The main objective revolves around controlling a small spaceship at the bottom of the screen to shoot blocks that complete falling shapes. Players must fill in the missing parts of various geometric figures to clear them from the playfield before they reach the bottom, preventing a game over.
The pace of the game gradually increases, with shapes dropping faster as levels progress, demanding quick reflexes and strategic shooting. A unique mechanic in Quarth involves shooting blocks that, when correctly placed, complete a shape and cause it to disappear, differing from traditional block-matching puzzles.
This game stands out due to its blend of shooting and puzzle-solving, creating a distinctive gameplay loop where precision and timing are essential. The unusual idea of combining action elements with geometric puzzle completion offers a fresh challenge compared to typical puzzle titles of its time.