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Raimais is a puzzle game released in 1988 for the Arcade machine platform. The main objective in Raimais involves clearing enemy units by strategically placing and controlling characters on a grid-based battlefield. Players must tactically maneuver their pieces to eliminate opponents while avoiding attacks, making careful use of limited moves to succeed.
The pace of Raimais is methodical yet engaging, requiring players to think ahead and plan their actions meticulously. Its unique mechanic revolves around the combination of turn-based tactics and real-time enemy movement, which adds a layer of complexity uncommon in typical puzzle games of its era. This blend demands both strategic foresight and quick adaptation to changing battlefield conditions.
One distinctive feature of Raimais is its integration of puzzle elements with tactical combat, creating an unusual idea that sets it apart from straightforward puzzle titles. The game’s grid layout and enemy patterns encourage players to develop diverse strategies, highlighting its innovative approach within the 1988 arcade puzzle genre.