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Shocking is a puzzle game released in 1997 for the Arcade Machine platform. The main objective involves navigating a series of increasingly complex grids where players must strategically place and connect electric currents to power up various nodes. Success depends on solving each puzzle by completing circuits without causing overloads.
The game maintains a deliberate pace, encouraging thoughtful planning rather than fast reflexes. A unique mechanic is its use of electricity flow as a puzzle element, which requires players to anticipate how current paths interact and affect the board. This mechanic creates a distinctive challenge that blends logic with spatial reasoning.
Shocking's unusual idea lies in combining traditional grid-based puzzles with the theme of electrical circuits, offering a fresh take on the puzzle genre. Its distinctive visual style includes neon-lit grids and electric animations, enhancing the immersive experience of manipulating currents within the arcade setting.